Welcome to UTeM eLearning (ULearn) Portal version 2.0.
The purpose of this course is to provide students with the basic concepts and techniques in the development of computer games two-dimensional (2D). Students will be exposed with respect to theories of computer games, game design, game logic and taught how to develop a game engine. In addition, students will also be exposed to other important matters related to the development of computer games such as the integration of 2D 2D graphics and content development. At the end of this course, students will develop a simple 2D computer game according to game genres that have been set.
This subject introduces the concept of HCI and its relationship in system development. The topics include the basic understanding of cognitive psychology, user interface design, interaction design, usability and evaluation. Other topics such as user-centered design, task analysis and user support design are also covered. The current issues on accessibility and localization are also discussed at the end of this course.