Welcome to UTeM eLearning (ULearn) Portal version 2.0.
The purpose of this course is to provide students with the basic concepts and techniques in the development of computer games two-dimensional (2D). Students will be exposed with respect to theories of computer games, game design, game logic and taught how to develop a game engine. In addition, students will also be exposed to other important matters related to the development of computer games such as the integration of 2D 2D graphics and content development. At the end of this course, students will develop a simple 2D computer game according to game genres that have been set.
This subject is content-based in nature and aims to equip students with the necessary language skills required to write various reports. As this subject prepares students for the mechanics of the different genres of writing, the emphasis is on proposal, progress and project reports by employing Student-Centred Learning approach. It also introduces students to the elements of presentation as well as provides them with the necessary grammar skills in writing.